| #147347 in Books | 2015-09 | 2015-09-01 | Original language:English | PDF # 1 | 9.25 x.65 x7.50l,1.09 | File Name: 178398855X | 286 pages
||4 of 4 people found the following review helpful.| Nicely Done|By Rob|I enjoyed this book quite a bit. It was far more informative than I thought it would be. I have both the Oculus Rift DK2 and the Google Cardboard device, and I could follow the examples pretty closely. I have a bit more experience with Unity than this book requires. So I was able to modify some of his logic and do more interesting things. I created a demo ap|About the Author||Jonathan Linowes |Jonathan Linowes is the owner of Parkerhill Reality Labs, a start-up VR/AR consultancy firm. He is a veritable VR and 3D graphics enthusiast, full-stack web developer, software engineer, successful entrepreneur, and te
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D
About This Book
Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps
Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR
A project-based guide that teaches you to use Unity to develop... [PDF.sb78] Unity Virtual Reality Projects Rating: 4.88 (414 Votes)
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You can specify the type of files you want, for your gadget.Unity Virtual Reality Projects | Jonathan Linowes. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.